NORTH ATLANTIC CAMPAIGN – 1941 – SEASON: 2026
π RECENT SORTIES
| Date | Grid | Winner | Report | Notes |
|---|
π CAPTAINS LEADERBOARD
BLUE = ALLIES CONTROL | RED = AXIS CONTROL | GRAY = NEUTRAL β’ Click port names for wiki info
π OFFICIAL CAMPAIGN RULES
Goal
The faction that controls the most grid squares on the map at the end of the season wins the campaign.
Team & Faction Assignment
Before each sortie we split captains/boats into two teams as evenly as possible. We flip a coin at the pond to decide which team is Allies (Blue) and which is Axis (Red). If teams donβt change dramatically between sorties, we can keep the same sides.
Choosing Grids
At the pond we ask if anyone has a preference for a grid (especially port/shore battles). If no strong preference, we use a random number generator to pick the grid for each sortie.
Safety
Follow all IRCWCC safety rules at all times (safety glasses, pinned cannons, etc.).
This is meant to be fun, fair, and easy for the whole club. Feedback is always welcome!